Quick little model of a WW1 era fragmentary grenade in the style of one of my favorite all time games – Borderlands! Modeled in 3DS Max 2018, textured in Substance Painter and rendered in Vray using Toon. Some post work in Photoshop.
Skull model purchased on TurboSquid, modeled by donGuzzini and modified to fit purpose by me. 🙂
Wire and clay shots below.