Dreamscraps Studios

Artwork

Big Bang Two: The Script

First act of the second series of original What Big Bang. 3DS Max, Substance Painter, Vray and Photoshop.

Game Time

A few of my very favorite games from the 1980s – and most of where my money went! Done in 3DS Max, Substance Painter, Vr

Astro Roundup

Mischievous planet breaking orbit – got to find and round up the rogues. Full size image here – dreamscraps.com/3d

New For ’62: The Pedestrian 500

Right, so I got to kind of sketching with Max. Got the body shape and the rest of the design just sort of happened. Had to com

Rocket Blocks

Game Weapon: It Hertz!

High Poly fantasy weapon.- some sort of electric shock type of gun. Didn’t bother too much with working out the engineer

Skull Grenade ala Borderlands

Quick little model of a WW1 era fragmentary grenade in the style of one of my favorite all time games – Borderlands! Mod

Vintage Drum Kit Postcard

Vintage drum kit – post work to resemble an old postcard. Modeled in Max 2018, textured in Substance Painter and rendere

Fat Ma.k Buta Demo #8 – Powered Armor Demolition Unit

Fat Ma.k – Powered Armor Demolition Unit – So I wanted to try to make a “Mech” or robot type model. Si

Retro Cafe

Love the old neon signage! This was modeled in 3DS Max 2017, textured in Substance Painter 2, rendered in Vray 3.5 and some po

T Minus…

A little scene done in 3Ds Max. Textured with Substance Painter and rendered with Vray - using toon shader. Rocket design heav

QuadSmack!

The is a 7.62×39 caliber, break-front, close quarter assault rifle. It fires 4 rounds simultaneously and is loaded via a

8 Pounder – Gatling Shotgun

This is the 8 Pounder – an 8 shot Gatling, crank mechanism, shotgun with 22 shell magazine.  It’s also equipped w

The Belcher²

My first attempt at a “game” weapon was so much fun I had to try again … so here’s the Belcher². A co

Coleman Gas Iron: Model/Texture

Quick bit of model and texture practice – this is an old-timey gasoline Coleman Iron. An interesting blast from the past

Old Kitchen Scale – Model/Texture

More modeling and texturing practice. This time an old American Family brand kitchen scale. Modeled in 3D Max 2017 and texture

Falling Star 2016

Used ZBrush, 3D Max, KeyShot and Substance Painter. A tongue in cheek look at elements within the universe. 😉